ACCESS DENIED
CLASSIFIED
This transmission is sealed. Find every post-it in the arcade and solve the phrase on the NOTES board to decrypt it.
< BACK TO THE ARCADETRANSMISSION RECEIVED…
COSMOS
CLASSIFIED: EXPANSION PREVIEW
A new faction has entered the cosmos. Lead the ALISHANS, born from the union of the Ali-ens and the A'Shar, and settle the best worlds before the cosmos settles you.
RIVALS
ARCADE EDITION · 8 ROUNDS
HOW TO PLAY
3 ⚡ ENERGYEach turn: LEARN (take a store card), SETTLE (spend the planet's knowledge cards; some need a fate roll on 2 dice), or ATTACK (meet the planet's requirements, then win a dice duel).
MOVETap a glowing neighbour. Movement cards give hops, or discard any card for +1 hop (twice a turn).
♥ POPULATIONStart 5, max 10. Settling gives +1. A lost attack costs 1. Planets need population to settle.
ROUNDSFirst player rotates. After each round: a store phase (one card each), then a Cosmic Event. Faction powers wake up in round 5.
ALISHANSYou start on the Quantum Moon. Your first move teleports you to Aeron, Flareon, Gaia or Hydroxia. Power from round 5: UNION, +1 to your first roll each turn.
SCORING+1 per planet · +1 if your first settlement was never dislodged · +3 Quantum Moon · +2 per completed elemental set.